Midway’s 1980s Classic Redefined for Action-Racing Game Fans Everywhere
CHICAGO – January 16, 2002 – Midway Games Inc. (NYSE: MWY), a leading software industry publisher and developer, announced today that SpyHunter®, the all-new update of Midway’s popular 1980s action-racing game, is in development and scheduled to ship this spring for the Xbox™ video game system from Microsoft and Nintendo GameCube™. SpyHunter shipped for the PlayStation®2 computer entertainment system on September 24, 2001.
“SpyHunter was hugely popular on the PlayStation 2 and we expect it will be just as big of a hit on the Xbox and Nintendo GameCube,” said Helene Sheeler, vice president of marketing, Midway. “Using all of the original game elements, including villains, weapons vans and theme music – combined with the power of these great new consoles – SpyHunter creates an electrifying gaming experience.”
With a next-generation 3D design, incredible high-tech weaponry and a sleek new vehicle (the G-6155 Interceptor) the SpyHunter player is on a mission to save the world and must make split-second decisions while engaging in offensive attacks and defensive counterattacks. The SpyHunter player can never relax while maneuvering through 14 high-adrenaline missions, which play out in a variety of exotic worldwide locations.
To add even more intensity to the relentless action, Island Gold Recording act Saliva has recorded two versions of “The SpyHunter Theme.” Based on the Peter Gunn theme song, a new lyrical version as well as an instrumental format are included in the game.
The daring reconnaissance missions lead the SpyHunter player around the globe to exotic locations (Panama, Key West, England, Germany, France, the Middle East and Venice). Each location is modeled to a high degree of photo-realism and provides recognizable landmarks and scenery to offer compelling visual themes.
The ultimate counterintelligence prototype vehicle with morphing abilities, the G-6155 Interceptor, has offensive and defensive weapons including 25mm cannon machine guns and heat-seeking missiles. The G-6155 Interceptor morphs on-the-fly into a deadly high-velocity speedboat, a turbo jet watercraft or a super-charged motorcycle with a turbine engine (horsepower classified), which helps players escape and evade the relentless onslaught of enemy fire.
In SpyHunter, the player must always be ready for action as heavily-armed enemy vehicles lurk around every corner ready to strike at the first sight of the Interceptor. Weapons vans appear throughout the game to equip the Interceptor with offensive weapons including machine guns, missiles, EMP weapons and counterattack weapons such as oil slicks, smoke screens and flame throwers. Players have no choice than to be totally immersed in the action with the clandestine plot that unfolds throughout the game, revealing the ultimate secret of SpyHunter.
Midway Games Inc. is a leading developer, publisher and marketer of interactive entertainment software. Midway videogames are available for play on all major videogame platforms including the PlayStation®2 computer entertainment system, Xbox™ video game system from Microsoft, Nintendo GameCube™ and Game Boy® Advance.
Click here to go to the SpyHunter Game Site
# # #
SPY HUNTER is a trademark of Midway Amusement Games, LLC. Xbox and Microsoft are trademarks of Microsoft Corp. in the United States and/or other countries. Nintendo GameCube and the Nintendo GameCube logo are trademarks of Nintendo. © 2001 Nintendo. “PlayStation” and the “PS” Family logo are registered trademarks of Sony Computer Entertainment Inc. All other trademarks are the property of their respective companies.
This press release contains forward looking statements concerning future business conditions and the outlook for Midway Games Inc. (the "Company") based on currently available information that involve risks and uncertainties. The Company's actual results could differ materially from those anticipated in the forward looking statements as a result of these risks and uncertainties, including, without limitation, the financial strength of the amusement games industry, dependence on new product introductions and the ability to maintain the scheduling of such introductions, technological changes, dependence on major platform manufacturers and other risks more fully described under “Risk Factors'' in the Company's registration statement on Form S-3 filed with the Securities and Exchange Commission on December 4, 2001.